TREASURE
HUNT
Children love to hunt for hidden prizes. Use chocolate coins or
lollipops which are a good substitute for treasure. Best to hide
the treasure before the party. Once the child has found their treasure
needless to say that they are aloud to keep it.
MUSICAL
BUMPS
All
the players have to run, jump, skip, hop etc. whilst
the music plays, when
the music stops they
have to sit on the floor as quickly as possible the
last one to sit down is out. Continue
until you have a winner.
MUSICAL
CHAIRS
A
fun game that requires both space and a sufficient supply of
chairs that should be line
up alternate facing, one
less than the number of children playing. The
players move round the chairs while the music is playing.
When
the music stops they have to sit down on a free chair,
the
player without a chair is out, take away one chair each time,
repeat
until you have 2 players and 1 chair then the one to sit down first
is the winner.
MUSICAL
(STANDING) STATUES
All
the players have to dance or jump around while the music is playing,
as
soon as the music stops, the
children have to stand as still as a statue in whatever position
they happen to be in for as long as the
music is not playing. Anyone spotted moving
is out, repeat
until you have a winner.
DUCK
DUCK GOOSE
(The
birthday boy/girl) to be the "ducker". The
"ducker" gets to walk around the circle, tapping (not
hitting!) each child on the head, electing to say
"duck", or "goose". If the
"ducker" says, "duck", then nothing happens.
But if the "ducker" yells, "Goose!" then the
"goosed" child gets up and runs around in an effort to
tag the "ducker". If the child cannot catch the
"ducker", then that child becomes the
"ducker". If the "ducker" is caught, then
he/she has to sit in the "soup" (the middle of the
circle) until another "ducker" is caught.
HOT
POTATO
This
game is an old favorite. Have all of the kids sit in a circle,
as one kid is chosen as the "leader". Begin passing a
potato (or other object) around the circle, while the
"leader" turns his/her head with eyes closed. Everyone
must accept the potato, and may not hold it longer than a
second. At any point the "leader" can yell, "Hot
Potato", and whoever has the potato is out. Continue to
play until there is only one person left, and he/she is the
winner.
SIMON
SAYS
One player is the leader and orders the other players to
make motions by saying "Simon says thumbs up"
or "Simon says hands on your head." The
leader also makes all of these motions. If he omits
"Simon says," however, and just orders
"Thumbs up," the players should not make the
motion. Any player who does, is out of the game. The
winner is the player who remains in the game the longest.
PASS
THE PARCEL
Prior
to the party a parcel is prepared consisting of a main prize
wrapped in multiple layers of paper. Each layer of paper may
also contain a smaller token prize. The children all sit in a
circle on the floor and when the music is played, the parcel is
passed around the circle from child to child. Each time the
music stops, the child who is holding the parcel may remove one
wrapper. At this point they may also be asked to perform a
forfeit such as singing a song, saying a rhyme, or telling a
joke. If you are feeling inventive you can come up with many
other simple forfeits (forfeits are not recommended if there are
a large number of wrappers). The child then claims the prize
wrapped in that layer and the game continues in similar vain
until the last wrapper is removed and the main prize is won.
PIN
THE TAIL ON THE DONKEY
Still much enjoyed by children of all ages The children take it
in turns to be blindfolded and attempt to fix the tail in the
correct place on the donkey. The winner is the one who gets the
closest and runner-up prizes can be presented to the other children.
SPIN
THE BOTTLE
This
is a variation on Pass The Parcel, an empty bottle being used to
select children for forfeits. The guests sit in a circle and the
bottle is placed on its side in the middle. The first spin is
performed by the party organiser and when the bottle comes to a
standstill whoever it is pointing to is asked to perform a
forfeit for a prize. A good idea is to have a list of about ten
forfeits which can range from simple counting exercises to song
singing, etc. The children can be given a choice of number from
one to ten and have to do the forfeit for that number. Spin the
bottle can also be used as a great way to run an organised
present opening at a birthday party.
LIMBO
In
it's simplest form this game could be played by suspending a
broomhandle between two chairs. The children take turns in
trying to get under the bar without dislodging it or touching
the floor with anything other than their feet. The problem with
this simple method is that varying the height of the bar is
quite tricky, unless you pile books of equal height on both
chairs at the start and remove them gradually as you go along. A
broomhandle is also quite heavy and might fall on an
unsuspecting child so use bamboo cane such as is available at
garden centres. If you want to go the whole hog and are handy at
D.I.Y. you can fairly quickly knock up two wooden posts that
will stand upright. Add some nails at regular intervals to
support the stick and mark each position with coloured tape or
paint for easy location. Allow the children to have a few
practice goes with the bar at different heights and then line
them up for the Limbo contest. Each time a round is completed
the stick comes down a notch until you start to catch people
out. These children then sit in front of the Limbo set to act as
judges until a winner is found. If you get down to only a few
children and on the next go they are all caught then the
competition is a draw.
MUMMIES
Split
the party goers into teams of three and give each team a toilet
roll. Two persons then wrap the third in the toilet roll
so that they look like an Egyptian Mummy. The winning team
is the one who in a set time (say 2 minutes) have the neatest
and most covered Mummy.
POSTMAN'S KNOCK
All
the boys gather in a group and each takes a card with a
sequential number (One, Two, Three etc). The girls do the
same. The boys then form a line (shoulder to shoulder)
facing the girls who are in a similar line. (Players
should NOT stand in order. First a girl calls out a number
and the boy with that number goes across to kiss her. The
a boy calls out a number and the girl with that number goes and
kisses him.
PASS
THE ORANGE
Arrange
for teams of about 8 to stand in a line, one behind the other
(arranged boy, girl, boy,...). Give each team an orange
which the first person should tuck under his chin. This
should be passed to the person behind. When the orange
gets to the last person, they come to the front of the line and
start again. The winning team is the first one which gets
their starting person to the front again.
BALLOON
POP
Place
notes inside un-inflated balloons,1 or 2 of the notes should
indicate that this balloon is a winner. Inflate the balloons and
hang them around. Let each child pick a balloon then pop it to
see if their note is a winner.
BALLOON
RELAY
Divide
the children into 2 or more equal teams and stand them in a
line. Give each team ten balloons in a basket. The first in each
line takes a balloon and runs to the other side of the
room/yard/area and sits or stomps on the balloon to pop
it. After popping the balloon they run back to the line
and tag the next person who does the same thing. The game goes
on until one team has popped all of their balloons. The winning
team gets a small prize (like a ribbon) while EVERYONE gets a
small toy.
SACK
RACERS
Take
on the character of your chosen sack and take on your family and
friends to a race. These games are great fun for adult's and
children alike.
BURRO
PULL PINATA Based
on the traditional Mexican Pinata, is ideal for younger children
and makes a perfect room decoration after the party. Fill with
small sweets & suprises and when the release ribbon is
pulled watch the prizes tumble out! We recommend Fruity Chews as
a sweet filler. Age 3+
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